Openarena For Mac



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OpenArena
Developer(s)Free software community
Initial release2005; 15 years ago
Stable release
0.8.8 / February 2012; 8 years ago
Repository
Written inC with the ioquake3game engine
Engine
  • id Tech 3
PlatformUnix-like, MS Windows, macOS, Android, iOS, Ouya, Pandora, BlackBerry 10, AmigaOS 4
TypeSingle-player, multiplayerFirst-person shooter
LicenseGPLv2
Websiteopenarena.ws

OpenArena is a helpful, free (gpl) Mac game, being part of the category PC games with subcategory Action and has been created by Openarena. OpenArena is a community-produced deathmatch FPS based on GPL idTech3 technology. There are many game types supported including Free For All, Capture The Flag, Domination, Overload, Harvester, and more. There are 17 unique player models to choose from. OpenArena is similar to these software: Unvanquished (video game), Stratagus, Warmux and more. Software similar to or like OpenArena. Free and open-source video game. Available for Windows, Linux, and Mac OS X. Jan 10, 2013 Download the latest version of Open Arena for Mac - Shooter based on Quake 3 Arena engine and gamecode (beta). Read 11 user reviews of Open Arena on MacUpdate. OpenArena is a community-produced deathmatch first person shooter with a slew of game modes and a small arsenal of weapons - all the better to shoot with! Expect this shortcut to stay on your desktop for the foreseeable future! If gibbing is not your cup of tea why not give One Night 4 a go?

OpenArena is a free and open-source video game. It is a first-person shooter (FPS), and a video game clone of Quake III Arena.

Openarena Mac Catalina

Development[edit]

The OpenArena project was established on August 19, 2005, one day after the id Tech 3source code released under GNU GPLlicense.

Its official website includes downloads for Microsoft Windows, Linux, and macOS operating systems. Thanks to third-party efforts, it is also available from the default repositories of a number of open-source operating systems, including Debian, Fedora, FreeBSD,[1]OpenBSD, Gentoo, Mandriva, Arch and Ubuntu. It is also in development for the Maemo mobile operating system. Ports for Raspberry Pi,[2]Android[3] and iOS[4] are available, too.

An assets 'reboot' named 'OA3' is planned, with the aim of steering the art style away from the classic space and gothic themes to 'something more manga inspired', while also raising its quality and performances standards.[5]

Gameplay[edit]

deathmatch gameplay video
Openarena
Lighting and reflection calculations use the fast inverse square root code to compute angles of incidence and reflection.
Screenshot showing gibs in OpenArena.

OpenArena's gameplay attempts to follow Quake III Arena: score frags to win the game using a balanced set of weapons each designed for different situations, with just minor changes to the rules enabled by default (like awarding a character for 'pushing' another character to their death).

Each match happens in an 'arena': a map where players try to kill each other; some arenas are designed for Capture the flag and similar gametypes, so are built with two bases (usually identical, apart from the colors), for the two teams.

The Quake III style of play is very fast and requires skill to be played successfully online. It's an arcade-style gameplay which allows players to quickly move through maps thanks to 'bouncepads', 'accelerator pads', 'teleporters' and advanced techniques such as 'strafe jumping' and 'rocket jumping'. Some arenas include traps.

The game can be played online (against other human players) or offline (against computer-controlled characters known as bots). 'Singleplayer' mode allows players to play a predefined series of deathmatches, unlocking a new 'tier' of four maps after completing the previous one, or to create custom matches in any game type through the 'skirmish' mode.

Game modes[edit]

As of OpenArena 0.8.8, maps can be played in at least one of these gametypes: Deathmatch (called as Free For All in the game), Team Deathmatch, Tournament, Capture The Flag, One Flag CTF, Harvester, Overload, Elimination, CTF Elimination, Last Man Standing, Double Domination and Domination:

  • 'Free For All' is classic Deathmatch, where players are all pitted against each other, and wins the player with the highest score at the end of the match, or the one with the highest number of frags when the time limit is reached.
  • 'Team Deathmatch' is a team-based variation of Deathmatch, with two teams of players being pitted against the other.
  • 'Tournament' chooses two players and makes them duel, in a classic 'winner stays, loser gets out' setting.
  • 'Capture The Flag' is a team-based mode where each team spawns in a base which contains a flag. They must capture the enemy team's flag while keeping their own flag from being captured.
  • 'One Flag CTF' is a variation of Capture The Flag where a white flag spawns in the middle of the map, and the teams must bring it to the enemy base, instead of taking the enemy's flag.
  • 'Harvester' is another team-based mode played in some Capture The Flag scenarios. Each team spawns with a Skull Receptacle, and there's a Skull Generator at the middle of the map. By fragging enemies, skulls appear in this generator. The players must collect their enemies' skulls and bring them to the enemy base in order to score.
  • 'Overload' has both teams' bases spawn a crystal. The players of each team must travel to the enemy base and destroy this crystal in order to win.
  • 'Elimination' is a team based mode where both players must frag all of their enemies in a 'Last Man Standing' match of sorts. The team with the highest number of points win the match.
  • 'CTF Elimination', as its name implies, is a mix of Capture The Flag and Elimination. Not only do the teams score by fragging all of the enemy team's players, but they also can win rounds by capturing their flags.
  • 'Last Man Standing' is a non-team variation of Elimination where all of the players start with a finite number of lives and frag each other until only one of them remains.
  • 'Double Domination' is a team-based game which features two control points, and the players must hold them during some seconds in order to score points.
  • 'Domination' is also team-based, and has control points scattered throughout the maps; the players must secure these points in order to rack up points for their teams.

Reception and impact[edit]

The game is one of the most popular open-source first-person shooters, particularly among fans of the original Quake III.[citation needed] It has only really been negatively criticized as somewhat incomplete as of yet, with some saying that this detracts from long term play.[6][7] OpenArena has also been praised for its portability and ability to run on old hardware.[8] Internet play has also been praised, as well as the number of players found on the average OpenArena server.[9] The game has also been credited for its creativity in bot design, rather than sticking to more traditional tropes.[7] OpenArena is also available on macOS, with one reviewer praising it as one of the best free games for the Mac, noting that it is only slightly behind contemporary commercially funded games for the PC and consoles in terms of graphics and artificial intelligence.[10]

OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,[11] and visualizing large amounts of network data.[12]

See also[edit]

  • Freedoom, a video game clone of Doom (1993 video game)

References[edit]

  1. ^OperaArena FreeBSD Port on FreshPorts.org
  2. ^'OpenArena on Raspberry Pi store'. Archived from the original on 2015-11-17. Retrieved 2013-08-20.
  3. ^OpenArena on Google Play Store
  4. ^Beben III on iTunes Store
  5. ^OpenArena 3 page on the official OpenArena Wiki
  6. ^OS Reviews - Pleasure to Frag
  7. ^ ab'Raiden's Realm - OpenArena Review'. Archived from the original on 2016-08-12. Retrieved 2016-08-11.
  8. ^'HeadShotGamer.com - OpenArena Review'. Archived from the original on 2016-08-25. Retrieved 2016-08-11.
  9. ^Snappy Gamer - OpenArena: Open Source Quake III Fun
  10. ^MacApper - OpenArena: Pure Fragiliciouss Fun For Mac
  11. ^Peter Eisert and Philipp Fechteler (2007). 'Remote rendering of computer games'. Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP), Barcelona, Spain, July 2007.
  12. ^Lucas Parry (2007). 'L3DGEWorld 2.1 Input & Output Specifications'. CAIA Technical Report 070808A, August 2007.

External links[edit]

Wikimedia Commons has media related to OpenArena.
  • OpenArena on GitHub
  • OpenArena at Indie DB
  • OpenArena at the Linux Game Database
  • OpenArena at Linux Links
  • OpenArena at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=OpenArena&oldid=960967486'

OpenArena Editor's Review

OpenArena is a first person shooter licensed under GPL.
ManualOpenArena is a content package of Quake III. When I think of popular first person shooters, Quake immediately pops to my mind. Quake III was specially designed to be a multiplayer game. There is also a single player mode to practice. The more you practice, the more you'll unlock maps and learn the game-play. In single player mode you compete with artificial intelligence bots. On low levels they aren’t a real threat to you. If you chose a higher level of intelligence they will shoot if they have the chance. A particularity of the single player mode is the personality of the bots. Depending of the model character they can have special abilities as ducking or jumping. They may also chat with you or between them during a deathmatch.
OpenArena, as Quake did, focuses on multiplayer LAN and Internet deathmatches. The real action starts on Internet servers. You can pick up weapons from the ground, power-ups, armor and even special abilities like invisibility. OpenArena is a fast playing game, so the user doesn't always have time for switching to the last, more powerful, gun picked up on the way. By default, the game will automatically select it for you. In my test, I joined an Internet server for a few moments. Hours passed until I quit. The game-play is quite addictive. Internet games are fast even if you have a slow connection. I wasn't able to create a local area network game to play with other Mac users, but we managed to find an empty on-line server and took the fight over there.
Design and graphics are good, but not realistic. The whole game is fantasy like. The arenas where the action really happens aren't big, which means that if more than 10 players sign in you get a slaughter. Special gun effects are quite impressive for an open source game. In-game menus are Quake III style. You also get a voice that tells you things during a game the deathmatch status.
Pluses: free, good graphics and special effects, exciting multiplayer deathmatches.
Drawbacks / flaws: if you die, re-spawn is quite random, so you might end up between other players' fire.
In conclusion: If you like Quake, fast first person shooters, or just looking for a great free game to play with your friends then OpenArena is suitable for the job. You can also try other free first person shooter like Nexuiz or Sauerbraten.

Openarena Mac 64 Bit


OpenArena EX - オープンアリーナ

Cached

version reviewed: 0.7